Current Guild Halls and Outposts
The Guild Hall in Drifgard is planned to be built in the form of a longhouse and will act as an HQ for the Crimson Adventurers.
The Guild Hall will have rooms for rest and enough space for people to gather and trade. You will be able to rent some rooms for a prolonged duration for a small fee or given to experienced/dedicated members for free.
Íngíshorn Guild Hall, while smaller than the HQ in Drifgard, offers no less excitement. Depending on Domain Selection it will either be located in the alpine forests, or a mountainous area. Crimson Adventurers in these parts will have many opportunities to chart the wilds, be sent on various missions with a low chance of survival, and much more.
Will you chart the dangerous mountain passes and explore the forests where who-knows-what is lurking? Will you claim your fame among the adventurers of the land? You can do just that at the Íngíshorn Guild Hall.
County: Olvargaard - Duchy: Westmist
Silverhearth Guild Hall will be located in close proximity to the Scouts Quiver, the town’s main inn that is also an Elyrian Initiative chapter house, meaning experienced adventurers in Silverhearth will have a direct path to contracts issued by nobles and other affluent members of Selene. Guild Hall will contain lodging for Crimson members, a resident Crimson guild supervisor and a large meeting space for members. The guild will also have a private room for members use at The Quiver.
County: TBD - Duchy: Terenia
Palefreivere Guild Hall will be a main hub of Crimson Adventurers in Terenia with House Baiulivus in charge of it, managing and overlooking all dealings of the association in that Duchy. Palefreivere also houses and works close with horse breeding guild, making sure adventurers have easy access to mounts if needed.
If you like to join any of the Guild Halls or Outposts, please join our discord.